So, I'm going to take a cue from 70's and 80's sitcoms: I'm going to do a "flashback episode." Well, at least the blog equivalent. I'm going to repost one of my older posts from the archives that newer visitors to A Rust Monster... may have missed.
I apologize for the interruption in normal posting, and hope I'll be able to resume it come next Monday.
Here's the first of this week's flashbacks - my personal take on the player's and DM's map for TSR's Keep on the Borderlands:
This isn't part of our current Module B2: The Keep on the Borderlands campaign, but I thought I'd share it anyway.
A couple of years ago, I had every intention of running this module for my fiancee and my boys. I never got around to it (Whoa! There's a big suprise!) but I made this map as a player handout. I wanted something that was a little more vague and full of character, and a little less late-1970's-production-quality than the maps in the module. This is what I came up with.
So, for your gaming pleasure, here's my B2: Keep on the Borderlands players' map:
I also created a DM's version of the map, complete with encounter areas and a hex grid. You can download it here, if you like.
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