Roll up a ton of characters for our dungeons, that is.
Back in the day (circa 1981) I mostly only played Dungeons & Dragons (Moldvay Basic) in head-to-head ("solo"?) games with my nephew. In those days, I played and acted as Dungeon Master at the same time. We each played a primary character that we put more thought and care into, and a few secondary characters that more or less acted as fodder. (Although, occasionally, a secondary character would - via particularly memorable dice rolls and such - distinguish him- or herself and get promoted to a primary position. Mostly, though, they just ended up dead.) Although I had the same primary player character from Day One, my nephew took a while to find his.
As a result of our style of play and my nephew's seeming inability to find a character worthy of becoming his primary PC, we usually needed a lot of characters for our games. To fill this need, I began creating characters on multi-columned sheets (the same ones I generally used at that time for my dungeon maps). This way, we had at any given time a large pool of characters from which to choose.
I found these sheets while digging through my folders looking for items to scan and post. Since posting my minions' sheet yesterday had me thinking about such things, I thought I'd share with you a few samples of this bit of my gaming history:
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