A blog about games, gamers, and various and sundry geek culture-related ephemera and paraphernalia.

Wednesday, June 24, 2009

Scanning Project: A Very Old Map

Not much time for posting today, so here's an old map for you. I don't recall for certain when this was made, but judging from the style (such as it is) and the technical paper on which it's drawn, it dates from the era of my earliest maps (1982, most likely). I couldn't find a key for this one - I don't know if I ever even made one. We'll call this one Nameless Old Map Number One:

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7 comments:

  1. I like it.

    You and your underground rivers.

    Only in your campaign is a boat required equipment along with such dungeon staples as torches, spikes, and 10' poles.

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  2. I was going to guess "dock." Either that or a really big diving board.

    Sweet. Ditto on the likey-ness.

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  3. Love the underground rivers. Played in a 3e underdark game that was entirely set on the shores of an underground ocean.

    Awesome.

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  4. That looks so much like dungeons I created (medium-small, combo of natural and carved tunnels, and always a waterway going through).

    It would be so easy to dream up the occupants and drop them right in, ready for action.

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  5. Only in your campaign is a boat required equipment along with such dungeon staples as torches, spikes, and 10' poles.

    Not only in Christopher's games, believe me :D

    Allan.

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  6. Only in your campaign is a boat required equipment along with such dungeon staples as torches, spikes, and 10' poles.

    As Chris's fiancee, Victim..I mean Player in his D&D games, I couldn't tell you how many times our group have almost drown because of his love for underground "water features". Also, in other games that require you to spend points in skills if you don't take even 1 point in swimming you will be srewed and you never know when Chris will throw in a river or lake or something equally annoying. All in all it is good fun though!

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  7. @Lord Kilgore: Thanks. :) Boats aren't required - they just sometimes make it easier to reach some areas of the dungeon... :P

    @Iguana Montana: Thanks - and "dock" it is!

    @Dyson Logos: I've been tempted to run a game in a similar setting...

    @Brunomac: I imagine that's exactly how I used this dungeon, back in the day. Gotta love those random encounter tables. :D

    @lili: Just as in real life, if you can't swim, you sink. :P

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