So by now, I imagine many of my readers are asking: "Where's the old-school fantasy gone?"
Rest assured, I haven't forgotten the fantasy. I've recently dug more of my D&D materials out of storage and scanned some of the dungeons I created in the mid-90's. This one, Underdeeps of the Witchlord, was a cornerstone dungeon of my campaign of that time. Created by Truan the Witchlord, advisor to the High King of Arisillon and one of the most powerful elf sorcerers to have ever lived, by the PCs' time the Underdeeps had been abandoned and almost forgotten since the Witchlord disappeared over a generation ago while looking for a long-lost family member. (I have a lot of notes regarding the recent - as in last 300 years or so - history of the lands of that campaign world: timelines, historical and mythical stories, bloodlines, etc. Perhaps someday I will compile these into a single document for downloading...)
Most of the dungeons I made during this time were mapped using the random dungeon generation tables in the appendices of the first-edition Dungeon Master's Guide, and stocked using the dungeon-stocking rules of the Moldvay Basic D&D book and the monster encounter tables of the Rules Cyclopedia. They also - although being randomly stocked - usually displayed at least moderate levels of Gygaxian naturalism. Although I haven't closely examined this dungeon recently, I believe Underdeeps is a prime example of this style of creation.
Mini Campaign Development
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