A blog about games, gamers, and various and sundry geek culture-related ephemera and paraphernalia.

Thursday, March 12, 2009

Ia! Ia! Cthulhu fhtagn!

I'm not ashamed to admit: I'm a huge Call of Cthulhu fan.

It doesn't hurt that I'm also a huge fan of the works of H.P. Lovecraft and his coterie of weird fantasy writers. But I love the game for more than just its Lovecraftian elements. Personally, I think the game does exactly what a good RPG system should do: it lays in wait as the game unfolds, virtually invisible when it's not needed; it's minimally intrusive when called upon to intervene; and it supports the atmosphere of the setting without being dictatorial about it.

My one lament about CoC is this: aside from my fiancee, none of the gamers in my group even come close to sharing my love for the game. This is a bummer for two reasons, the first being - of course - that we don't get to play the game nearly enough. But the second reason is what really bums me out: when we do play the game, I never, ever get to be a player. I'm always the Keeper. (You've heard the saying: "Always a bridesmaid, never a bride?" Well, I'm always a Keeper, never an Investigator. I know - it doesn't sound quite as spiffy...)

Anyway, in order to keep things rolling around here (since I'm too busy with work to take more than a few minutes to post anything meatier), here's a replica I made of the second-edition CoC character sheet. Quality electronic character sheets abound for fifth-edition CoC and later, but I've found myself hard-pressed to find one for my favorite edition of the game (third edition - the one that introduced me to the game, in a nifty hardbound book that is - to this day - my favorite book in my RPG library). Therefore, I recreated the sheet based on the only electronic sheet I could find at the time (from the second edition). I may be wrong, but I don't think there were any significant changes from the second to the third editions (significant being relative - CoC has not significantly changed since its first edition; if it ain't broke, why fix it?). Therefore, I believe this sheet will work just as well for third-edition CoC as it does the second edition (and probably first edition, as well).

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3 comments:

  1. *whine, cry, moan, sniffle* No monsters to poke, no axes in the chest, no crazy cultists chasing me around, no sanity points to loose.... I never have any fun.. See what happens when you live in the middle of nowhere!!! I love COC

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  2. No friendly Investigators to shoot you in the leg for endangering the party, no dead comrades to posthumously "marry" and inherit worldly goods from... :P

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  3. Listen, I did what any good occult writer would do. He had no right to shoot me and I thought actually he was trying to "kill" me come to think of it. Also, the man had no relatives a girl has to fund her expeditions& I got a house out of it. So na na na boo boo :P
    Maybe we should play COC this weekend as a one off you can sick nasty creatures on me if you wish. I'll even make a new character and won't name her molly or fiona..

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